Artificial Intelligence and Soft Computing (AISC) MCQ's




Question 31 :
What was originally called the imitation game by its creator?


  1. The Turing Test
  2. LISP
  3. The Logic Theorist
  4. Cybernetics
  

Question 32 :
The finding of a path start state to a goal state is known as


  1. Search
  2. Classification
  3. Simulation
  4. None of these
  

Question 33 :
The original LISP machines produced by both LMI and Symbolics were based on research performed at


  1. CMU
  2. MIT
  3. Stanford University
  4. RAMD
  

Question 34 :
Elementary linguistic units which are smaller than words are


  1. allophones
  2. phonemes
  3. syllables
  4. All of the above
  

Question 35 :
To invoke the LISP system, you must enter


  1. AI
  2. LISP
  3. CL (Common Lisp)
  4. both b and c
  

Question 36 :
In LISP, the function assigns . the value of a to b is


  1. (setq a b)
  2. (setq b a )
  3. (b = a)
  4. (set b = a)
  

Question 37 :
Which of the following is being investigated as a means of automating the creation of a knowledge base?


  1. automatic knowledge acquisition
  2. simpler tools
  3. discovery of new conc=ts
  4. All of the above
  

Question 38 :
The symbols used in describing the syntax of a programming language are


  1. 0
  2. { }
  3. < >
  

Question 39 :
One definition of AI focuses on problem-solving methods that process:


  1. smell
  2. symbols
  3. touch
  4. All of the above
  

Question 40 :
The explanation facility of an expert system may be used to


  1. construct a diagnostic model
  2. expedite the debugging process
  3. explain the system reasoning process
  4. both (b) and (c)
  

Question 41 :
In a rule based system,procedural domain knowledge is in the form of


  1. Production rules
  2. Rule interpreters
  3. Control rules
  4. Meta rules
  

Question 42 :
The component of an ICAI (Intelligent Computer-Asslsted Instruction) presenting information to the student is the:


  1. student model
  2. problem-solving expertise
  3. tutoring module
  4. All of the above
  

Question 43 :
An AI technique that allows computers to understand associations and relationships between objects and events is called


  1. heuristic processing
  2. cognitive science
  3. relative symbolism
  4. pattern matching
  

Question 44 :
The characteristics of the computer system capable of thinking, reasoning and learning is known is


  1. machine intelligence
  2. human intelligence
  3. artificial intelligence
  4. virtual intelligence
  

Question 45 :
Let Q(x, y) denote 'x + y = 0' and let there be two quantifications given as , (i) $yx Q(x, y) , (ii) x$y Q(x, y) - where x - y are real numbers. Then which of the following is valid ?


  1. (i) is true - (ii) is false.
  2. (i) is false - (ii) is true.
  3. (i) is false - (ii) is also false.
  4. both (i) - (ii) are true
  

Question 46 :
A KES knowledge base contains information in the form of:


  1. associations
  2. actions
  3. free text
  4. All of the above
  

Question 47 :
Which kind of planning consists of successive r=resentations of different levels of a plan?


  1. hierarchical planning
  2. non-hierarchical planning
  3. project planning
  4. None of the above
  

Question 48 :
Which search may find many solutions.If many solutions exist ,minimal solution can be found


  1. Breadth first search
  2. D=th first search
  3. Best first search
  4. None of these
  

Question 49 :
It converts the fuzzy quantities into crisp quantities.


  1. Knowledge base
  2. defuzzification unit
  3. fuzzification unit
  4. Decision-making Unit
  

Question 50 :
In the case of______________, both artificial neural network and fuzzy system work independently from each other.


  1. cooperative neural fuzzy systems
  2. Artificial Neural Network
  3. Neural Network
  4. neuro fuzzy system
  

Question 51 :
Fuzzy logic is :


  1. Used to respond to questions in a humanlike way
  2. A new programming language used to program animation
  3. The result of fuzzy thinking
  4. A term that indicates logical values greater than one
  

Question 52 :
In Unsupervised learning the desired output is ______


  1. Known
  2. Not Known
  3. Labelled
  4. None of the mentioned
  

Question 53 :
How many layers are there in adaptive neuro-fuzzy inference systems (ANFIS) ?


  1. 3
  2. 5
  3. 7
  4. 4
  

Question 54 :
The inference engine is..............


  1. A method of organizing expert system knowledge into chunks.
  2. The programming environment of an expert system.
  3. A strategy used to search through the rule base in an expert system.
  4. A strategy for searching the rule base in an expert system that begins with information entered by the user
  

Question 55 :
Suppose you are designing a handwritten digit recognition system using MLP.Dataset contains 28*28 pixel images of handwritten digits from 0-9.Choose the correct number of neuron for input and output layer.


  1. Input layer:100 neurons and Output layer:9 neuron.
  2. Input layer:100 neurons and Output layer:100 neuron
  3. Input layer:10 neurons and Output layer:2 neuron
  4. Input layer:784 neurons and Output layer:10 neuron
  

Question 56 :
Choose the correct option for soft computing technique


  1. Soft computing is deterministic
  2. Soft computing output is precise
  3. Soft computing is based on crisp logic
  4. Soft computing can deal with incomplete, uncertain and noisy data.
  

Question 57 :
The 'Turing Test' is …


  1. a test devised by Alan Turing to determine whether a secret code is breakable
  2. a test to determine whether a Turing Machine will halt
  3. a test of whether a machine is intelligent prescribed by Turing​ ​
  4. testing the accuracy of a program
  

Question 58 :
___ can not be admissible Hueristic for 8 puzzle problem.


  1. Number of tiles in place
  2. Number of misplaced tiles
  3. Manhattan Distance
  4. Manchester Distance
  

Question 59 :
Three main basic features involved in characterizing membership function are


  1. Intuition, Inference, Rank Ordering
  2. Fuzzy Algorithm, Neural network, Genetic Algorithm
  3. Core, Support, Boundary
  4. Weighted Average, center of Sums, Median
  

Question 60 :
Planning agent is regarded as equivalent to _____


  1. Problem Solving Agent
  2. Knowledge Based Agent
  3. Database Agent
  4. Problem Solving Agent + Knowledge Based Agent
  
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