Computer's - Human Machine Interaction MCQ's




Question 1 :
______________ involves seeking specific answers to specific questions or needs


  1. Information gathering
  2. Information finding
  3. Information retrieval
  4. Information scanning
  

Question 2 :
________ is always focused on the needs and expectations of users and makes navigation and interaction as easy as possible.


  1. Bad screen design
  2. Good screen design
  3. medium screen design
  4. High screen design
  

Question 3 :
Which one of the following is not the direct method of requirement gathering?


  1. Personal Interviews
  2. Telephonic Interviews
  3. Electronic survey
  4. Traditional focus group
  

Question 4 :
If an interface element does not have meaning for the user, do not include it in the interface because it is


  1. Noise
  2. Signal
  3. Useful
  4. Random
  

Question 5 :
Which of the following is not a characteristic of user interface design?


  1. Forgiveness
  2. Immersion
  3. Operability
  4. Obscure
  

Question 6 :
Taking some real world concept to perform different tasks that represent some idea, inside the computer is type of________ .


  1. Direct Manipulation
  2. Generate and evaluate the design
  3. Central processing unit
  4. Indirect Manipulation
  

Question 7 :
The within-text links should always be


  1. Placed at the end of the page
  2. Place them at the beginning or end of paragraphs or sections of text
  3. Placed within the text
  4. Placed above the text
  

Question 8 :
Models are used in design to


  1. Generate the design
  2. Evaluate the design
  3. Direct manipulation
  4. Execute the design
  

Question 9 :
What is the fifth step in defining the requirements with respect to persona-based design?


  1. Brainstorming
  2. Identifying persona expectations
  3. Constructing the context scenario
  4. Identifying needs
  

Question 10 :
Which of the following is keyboard accelerator


  1. Alt+F
  2. Alt+V
  3. Ctrl+X
  4. x
  

Question 11 :
They often maintain relationships with the subscribers


  1. Aggregrator
  2. Networks
  3. Platforms
  4. Operator
  

Question 12 :
________ are GUIs that consists of electronic counterparts to physical objects in the real world to match the knowledge requirements of users.


  1. User Interaction Models
  2. Conceptual Models
  3. Coordinated windows
  4. Inner model
  

Question 13 :
One component which contains nearly all GUI programs will have ______-


  1. Frame
  2. Mouse
  3. Monitor
  4. Button
  

Question 14 :
A system should look, act, and operate the same throughout. Which UI design principle it will be?


  1. Flexibility
  2. Accessibility
  3. Consistency
  4. Effeciency
  

Question 15 :
Pointing and selection controls such as the mouse or trackball enables ______ .


  1. faster learning
  2. low typing requirements
  3. faster use and problem-solving
  4. replaces national language
  

Question 16 :
Which one is the basic input device in GUI?


  1. Graphics Tablet
  2. Mouse
  3. Voice System
  4. Touch panel
  

Question 17 :
The top layer of the mobile ecosystem is


  1. applications
  2. services
  3. application frameworks
  4. operating systems
  

Question 18 :
Which of following is not type of message used in HMI communication


  1. Analogy Message
  2. Status message
  3. Warning Message
  4. Critical messages
  

Question 19 :
An icon appears to move instead of maintaining a static position on the screen is called as


  1. Animated icon
  2. Static Icon
  3. Auditory icon
  4. Multimedia icon
  

Question 20 :
A persona in the context of goal-oriented design is ___


  1. Is used to roleplay through an interface design
  2. is a real person
  3. Represents a particular type of user
  4. Should represent an average user
  

Question 21 :
The ability to reverse unwanted actions also increases user confidence and hastens system mastery means _____ .


  1. actions can be easily reversible
  2. more attractive
  3. immediate feedback
  4. low typing requirements
  

Question 22 :
____________ is particularly useful early in design. It is excellent technique to use with the prototype, because it provides a wealth of diagnostic information.


  1. Co-discovery
  2. Active intervention
  3. Splendid research
  4. Deliberation
  

Question 23 :
Which of the following factor does not affect colour?


  1. Grayscale display
  2. Display angle
  3. Variation in display unit
  4. constant display unit
  

Question 24 :
Files and directories of Graphical User Interface of Operating System programs are known AS____-


  1. Commands
  2. Graphics
  3. Text
  4. Folders
  

Question 25 :
Providing accelerators mostly addresses


  1. utility
  2. efficiency
  3. learnability
  4. attitude
  

Question 26 :
In WIMP interaction style ‘M’ stand for?


  1. Macro
  2. Menu
  3. Mode
  4. Master
  

Question 27 :
what is mean by Android SDK?


  1. Applications written using the Win32 API can be deployed across the majority ofWindows Mobile-based devices.
  2. allows developers to create native applications for any device thatruns the Android platform
  3. These are meantto be miniframeworks, based on web standards, to create mobile widgets.
  4. The Web is the only application framework that works across virtually all devices andall platforms.
  

Question 28 :
Short-term memory is called as


  1. short duration memory
  2. working memory
  3. less memory
  4. low memory
  

Question 29 :
Which of the following is not important in technological consideration in interface design?


  1. system power
  2. screen size
  3. screen resolution
  4. flow chart
  

Question 30 :
Which of the following interface design principles does not allow the user to remain in control of the interaction with a computer?


  1. allow interaction to interruptible
  2. allow interaction to be undoable
  3. hide technical internals from casual users
  4. only provide one rigidly defined method for accomplishing a task
  
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