Question 661 :
Panes, frames and other containers on screen is a kind of _____________
- Functional and data elements
- View
- Input method
- Output method
Question 662 :
Which one of the followig is standard scaling practice
- Tick mark
- Logarithmatic Scale
- Cross Mark
- Nonlinear scale
Question 663 :
Games are considered different from native applications because:
- Games cannot be easily duplicated with web technologies.
- Porting games to multiple mobile platforms is bit difficult than typical platform-based applications.
- Games provide a simple and easy way to create an immersive experience.
- Games use the similar platform SDKs to create immersive experiences.
Question 664 :
Input in the human occurs mainly through
- Senses
- Effectors
- Receptors
- Screen
Question 665 :
Pointing and selection controls , such as _____or_____ eliminate the need for typing skills.
- Screen and Monitors
- radion button and checkbox
- Mouse , trackball
- Text , messages
Question 666 :
A GUI is a
- hardware
- language interpreter
- software interface
- operating system
Question 667 :
Taking some real world concept to perform different tasks that represent some idea, inside the computer is type of________
- Direct Manipulation
- Desktop metaphors
- Central processing unit
- Indirect Manipulation
Question 668 :
Golden rectangle proportion is -
- (1:1)
- (1:1.414)
- (1:1.732)
- (1:1.618)
Question 669 :
The user interface for the World Wide Web is called as
- Application
- Browser
- Interface
- Pop-up Window
Question 670 :
______________are used to construct queries to retrieve information from a database
- Programming Language
- Machine Language
- Natural Language
- Query Language
Question 671 :
domain of interest
- Thinking
- Reasoning
- Mental model
- Understanding
Question 672 :
Which of the following is not true for mobile web applications?
- Mobile web applications are mobile applications that do not need to be installed or compiled on the target device.
- Mobile web applications allow users to interact with the contents in real time, where a click or touch performs an action within the current view.
- Device fragmentation was a challenge in mobile web applications.
- Mobile web applications always support native application features, like offline mode, location lookup, file system access, camera and so on.
Question 673 :
What establishes the profile of end-users of the system
- design model
- user’s model
- mental image
- system image
Question 674 :
In stage models of memory, information moves from:
- sensory to short-term to long-term memory
- sensory to long-term to working memory
- short-term to long-term to explicit memory
- sensory to eidetic to iconic memory
Question 675 :
The second top most layer of the mobile ecosystem is
- operators
- platforms
- services
- applications
Question 676 :
When users are involved in complex tasks, the demand on __________ can be significant.
- short-term memory
- shortcuts
- objects that appear on the screen
- Virtual Memory
Question 677 :
What is the third step in software life cylce:
- Architectural Design
- Implementation
- Detailed Design
- Requirement gathering
Question 678 :
Engineering a user interface involves a quantitative engineering style of working in which measurements are used to judge the quality of interface. Hence ________is appropriate
- Usability testing
- Field study
- Predictive evaluation
- DECIDE framework
Question 679 :
How many principle in universal design?
- Six
- Seven
- Eight
- Ten
Question 680 :
______ plays a role to bridge up the gap between the interfaces of machines and human understanding.
- Human-machine interaction
- Software engineering
- Human-human interfaces
- Machine-machine interfaces
Question 681 :
The most immediate level of processing level that deals with audio , visual and other aspects of a product before experiencing it is
- Behavioral level
- Reflective level
- Visceral level
- Incremental level
Question 682 :
What are the disadvantages of direct manipulation?
- may be more difficult to program, not suitable for small graphic displays, compact notations main better suit export users
- compact notations main better suit export users
- may be more difficult to program
- not suitable for small graphic displays
Question 683 :
What the user interacts with is a collection of elements referred to as _______.
- Object
- Pointer
- Action
- User interface
Question 684 :
Which of the following statement or statements are true about Window Title?Statement 1: All windows must have a title located in a centered position at the topStatement 2: If presented above a menu bar, display it with a background that contrasts with the bar.
- Only Statement 1
- Only Statement 2
- Both the Statements
- Both are False
Question 685 :
Which one of the following is not the recommended value for gray scale?
- White
- Dark and Black gray
- Red
- Light and medium gray
Question 686 :
The principles to support usability are _____________
- 80’s.
- effectiveness, efficiency and satisfaction
- Storyboards, limited functionality simulations and warning about iterative design.
- throw-away, incremental and Evolutionary.
Question 687 :
Which of the following is not an interaction style
- Command Line
- Menu Selection
- Form fill in
- Dilogue Box
Question 688 :
With respect to Grouping which of the following statement is correct
- Provides functional grouping of associated and unassociated elements.
- Provides functional grouping of associated elements.
- Provides grouping of associated and unassociated elements.
- Provides grouping of associated elements.
Question 689 :
What do you mean by sensory storage?
- Sensory storage is the buffer where the automatic processing of information collected from human senses takes place
- It’s a main memory in the computer device where the information is manually stored
- Storage used in enterprises to store the goods
- It is the another name of the secondary storage in computing devices.
Question 690 :
The paradigms range from the introduction of timesharing computers, through ___________and context-aware computing
- The WIMP and web, to ubiquitous
- Designing usable interactive systems.
- Interactive computing.
- Building interactive environment