Human Machine Interaction (HMI) MCQ's




Question 91 :
What is the fifth step in defining the requirements with respect to persona-based design?


  1. Brainstorming
  2. Identifying persona expectations
  3. Constructing the context scenario
  4. Identifying needs
  

Question 92 :
One component which contains nearly all GUI programs will have ______-


  1. Frame
  2. Mouse
  3. Monitor
  4. Button
  

Question 93 :
Psychology is defined as the scientific study of:


  1. people and things
  2. emotions and beliefs
  3. perception and religion
  4. mind and behaviour
  

Question 94 :
LMN want to add a bulletin board to an ecommerce website to increase the number of visitors, which of the following analysis will help?


  1. Qualitative
  2. Evaluative
  3. Quantitative
  4. Scientific
  

Question 95 :
____graphics work best with elements like three dimentional effects and more complex typography


  1. Navigational
  2. organizational
  3. decorative
  4. Realistic
  

Question 96 :
Habitability of a user interface refers to _____________.


  1. Designs that relieve users from learning new syntactic rules.
  2. How easy it is for users to determine what objects and actions are appropriate
  3. How quickly users become comfortable with an interface.
  4. Limiting the number of commands and ways of accomplishing a task.
  

Question 97 :
Tiled windows are best suitable for


  1. Single task activities
  2. Switching between tasks
  3. Experienced users
  4. Tasks requiring lot of window manipulation
  

Question 98 :
What are the three types of reasoning?


  1. Deductive, Productive and inductive
  2. Abductive, inductive and deductive
  3. Inductive, abductive and reproductive
  4. Productive, reproductive and deductive
  

Question 99 :
What are the advantages of direct manipulation?


  1. visually presents task concepts, easy to learn, encourages exploration
  2. visually presents task concepts
  3. easy to learn
  4. encourages exploration
  

Question 100 :
Cons of MOBILE WEB WIDGETS could be ...


  1. They can be simple to deploy across multiple handsets.
  2. They are easy to create, using basic HTML, CSS, and JavaScript knowledge.
  3. They typically require a compatible platform
  4. They offer an improved user experience and a richer design, tapping into device features and offline use.
  

Question 101 :
Which one of these is a good reason to include sounds in an HMI?


  1. Users react more quickly to sounds than to visual signals
  2. System performance and its effect on task completion.
  3. There is no preference. People just like sounds
  4. The computer reacts to sounds in the same way as a human
  

Question 102 :
A careful analysis and reflection of all the incidents or experiences is made. The meaning of an experience is stored in our brain.


  1. Visceral level
  2. Behavioral level
  3. Reflective level
  4. Lower level
  

Question 103 :
Which of the following is not a beneficial attribute of well-designed systems that use direct manipulation?


  1. Novices can learn basic functionality quickly
  2. Experts can work rapidly to carry out a wide range of tasks
  3. Knowledgeable intermittent users can retain operational concepts
  4. User actions are permanent and cannot easily be undone
  

Question 104 :
Which of these is not the approach used by experts for evaluating screens


  1. Cognitive Walkthrough
  2. Heuristic Evaluation
  3. use of models
  4. Experimental Evaluation
  

Question 105 :
Overlapping windows are best suitable for


  1. Single task activities
  2. Switching between tasks
  3. Novice users
  4. Display contents are predictable
  

Question 106 :
A system should look, act, and operate the same throughout. Which UI design principle it will be?


  1. Flexibility
  2. Accessibility
  3. Consistency
  4. Effeciency
  

Question 107 :
Which of the following is not true for clickstreams?


  1. Clickstream is a useful tool for rearchitecting larger websites.
  2. Clickstreams are usually historical and used to see the information flaws in the information architecture.
  3. Clickstream is a term used to show the behavior on websites, display the order in which the user travel through site’s information architecture.
  4. Clickstreams are a classic information architecture deliverable.
  

Question 108 :
_____________ is a better way to convey functions


  1. Pictures
  2. Text
  3. Color
  4. Alert boxes
  

Question 109 :
Research has found that _____and more accurately than text and that the graphical attributes of icons.


  1. symbols can be recognised faster
  2. faster learning
  3. faster use and problem solving
  4. more natural
  

Question 110 :
As a person work with a system, he or she then develops a__________of the system


  1. Mental model
  2. Conceptual model
  3. System model
  4. Oprerational model
  

Question 111 :
To run software and services on mobile, we need a ……………


  1. platform
  2. network
  3. layout
  4. design
  

Question 112 :
Three levels of processing are


  1. Visceral level, Behavioural level, Reflective level
  2. Vibrant level, Behavioural level, Responsive level
  3. Vision level, Basic level, Repetitive level
  4. Visceral level, Basic level, Reflective level
  

Question 113 :
Interface consistency implies that


  1. each application should have its own distinctive look and feel
  2. input mechanisms remain the same throughout the application
  3. visual information is organized according to the fancy of the designer
  4. input mechanisms change with the application
  

Question 114 :
Which of the following is the stage in Norman’s model of interaction?


  1. To draw design
  2. To form solution
  3. Establishing the Goal
  4. Correcting the action plan
  

Question 115 :
if pixels of different colors are placed next to each other , this tremor combines the two colors into a third color , this is called as _____


  1. Dithering
  2. smoothing
  3. sharpening
  4. formatting
  

Question 116 :
Task efficiency in _____ is limited by browser and network capability, actually user audience usually not well understood.


  1. Graphical user interface
  2. Command line
  3. Web interface
  4. Direct manipulation
  

Question 117 :
Which of the following is not design goal in screen designing?


  1. Reduce visual work
  2. Reduce intellectual work
  3. Reduce memory work
  4. Increase Memory work
  

Question 118 :
what is mean by Android SDK?


  1. Applications written using the Win32 API can be deployed across the majority ofWindows Mobile-based devices.
  2. allows developers to create native applications for any device thatruns the Android platform
  3. These are meantto be miniframeworks, based on web standards, to create mobile widgets.
  4. The Web is the only application framework that works across virtually all devices andall platforms.
  

Question 119 :
This level mainly deal with analysing past user experiences and future requirements to plan for goal.


  1. Visceral Level
  2. Behavioural Level
  3. Reflective Level
  4. Analytical level
  

Question 120 :
Pointing and selection controls such as the mouse or trackball enables ______ .


  1. faster learning
  2. low typing requirements
  3. faster use and problem-solving
  4. replaces national language
  
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