Human Machine Interaction (HMI) MCQ's




Question 181 :
In WIMP interaction style ‘M’ stand for?


  1. Macro
  2. Menu
  3. Mode
  4. Master
  

Question 182 :
GUI is a____________


  1. hardware
  2. language interpreter
  3. software interface
  4. operating system
  

Question 183 :
PQR is looking at how interface designers went about their work. He identified two different modes of activity: one is _________ and other is ___________.


  1. Analytic mode, synthetic mode
  2. Evaluation mode, testing mode
  3. Analyze mode, feedback mode
  4. Implementation mode, task mode
  

Question 184 :
To create applications, such as a game, a web browser, a camera, or media player. Which of the following option is applicable?


  1. Application framework
  2. OS
  3. MOBILE WEB WIDGETS
  4. website
  

Question 185 :
Models are used in design to


  1. Generate the design
  2. Evaluate the design
  3. Direct manipulation
  4. Execute the design
  

Question 186 :
Which of the following statement or statements are true about windows: Statement 1: A state of window is accessible or active, or not accessible. Statement 2: Only active windows can have their contents altered.


  1. Only Statement 1
  2. Only Statement 2
  3. Both the Statements
  4. Statement 1 is True - Statement 2 is False
  

Question 187 :
___ is the system’s ability to respond to individual differences in people


  1. Familarity
  2. Flexibility
  3. Responsiveness
  4. Availability
  

Question 188 :
What is the opposite of unity considering visually pleasing composition elements


  1. Irregularity
  2. Fragmentation
  3. Regular
  4. Asymmetry
  

Question 189 :
Define life cycle model in HCI


  1. Spiral, usability engineering
  2. Star, usability engineering
  3. usability engineering, iterative design
  4. Star, iterative design
  

Question 190 :
How many types of 3-D image processing techniques are there in image perception?


  1. 3
  2. 4
  3. 5
  4. 6
  

Question 191 :
Which of the following instances illustrates ‘cognitive walkthrough’?


  1. Talk to the users about their needs
  2. Consult the experts
  3. Imagine yourself as the user and think from their perspective
  4. Pass the model to other
  

Question 192 :
The action which establish or modify the attributes or properties of objects


  1. Commands
  2. Orientation
  3. Property
  4. Views
  

Question 193 :
It is the design of the interaction between users and products.


  1. Intervention Design
  2. speaking
  3. System Design
  4. Design Protocol
  

Question 194 :
What screen navigation used for?


  1. Prevent distraction
  2. Encourage distraction
  3. Maximize distraction
  4. Optimize power usage
  

Question 195 :
Visual or special representation of information has been found to be easier to retain and manipulate and leads to _____ .


  1. immediate feedback
  2. faster use and problem-solving
  3. more natural
  4. more attractive
  

Question 196 :
Body movement tracking is


  1. Recognizing emotions visually
  2. Command and action scenario
  3. organized
  4. Eyes movement tracking
  

Question 197 :
____________ is particularly useful early in design. It is excellent technique to use with the prototype, because it provides a wealth of diagnostic information.


  1. Co-discovery
  2. Active intervention
  3. Splendid research
  4. Deliberation
  

Question 198 :
Widgets and Games are the types of mobile _________.


  1. Applications
  2. Navigations
  3. Screen Elements
  4. Functions
  

Question 199 :
Drawbacks of direct manipulation include all of the following except _____________.


  1. Designs may consume valuable screen space.
  2. Users must learn the meanings of visual representations.
  3. Visual representation may be misleading
  4. The gulf of execution is increased
  

Question 200 :
What is the opposite of unity considering visually pleasing composition elements


  1. Irregularity
  2. Fragmentation
  3. Regular
  4. Asymmetry
  

Question 201 :
Which of the following guidelines do you suggest for use of video in a web page


  1. Never automatically download a video into a page
  2. Create long and elaborate videos
  3. Provide inaccessible controls
  4. Use a video when a task is obvious and understood
  

Question 202 :
Files and directories of Graphical User Interface of Operating System programs are known AS____-


  1. Commands
  2. Graphics
  3. Text
  4. Folders
  

Question 203 :
________ are GUIs that consists of electronic counterparts to physical objects in the real world to match the knowledge requirements of users.


  1. User Interaction Models
  2. Conceptual Models
  3. Coordinated windows
  4. Inner model
  

Question 204 :
If an interface element does not have meaning for the user, do not include it in the interface because it is


  1. Noise
  2. Signal
  3. Useful
  4. Random
  

Question 205 :
________________________ to the goals and objectives of a specific job or function.


  1. Induction relates
  2. Abductive reasoning relates
  3. Deduction relates
  4. Situation awareness relates
  

Question 206 :
Which of the following is an advantage of graphical presentation of information?


  1. enhances a person’s information processing capability
  2. increases requirement of perceptual and mental information coding
  3. increases load on memory
  4. Makes the interface look clumsy
  

Question 207 :
Simple model of human interaction was proposed by


  1. Stuart K. Card
  2. Card, Moran and Newwell
  3. Thomas P. Moran
  4. Allen Newell
  

Question 208 :
Which one of the following is not the major element of Mobile Design


  1. Context
  2. Look and Feel
  3. Colour
  4. Climate
  

Question 209 :
Which one is the basic input device in GUI?


  1. Graphics Tablet
  2. Mouse
  3. Voice System
  4. Touch panel
  

Question 210 :
______________ involves seeking specific answers to specific questions or needs


  1. Information gathering
  2. Information finding
  3. Information retrieval
  4. Information scanning
  
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