Question 211 :
Which of following is not type of message used in HMI communication
- Analogy Message
- Status message
- Warning Message
- Critical messages
Question 212 :
An icon appears to move instead of maintaining a static position on the screen is called as
- Animated icon
- Static Icon
- Auditory icon
- Multimedia icon
Question 213 :
Which of the following is not the Components of a Window:
- Status Bar
- Scroll Bars
- Split Box
- Screen Resolution
Question 214 :
The window that appears on a screen when an activity is started , is called :
- Simple Window
- Primary Window
- Operational Window
- Linked Window
Question 215 :
Which of the following is not important in technological consideration in interface design?
- system power
- screen size
- screen resolution
- flow chart
Question 216 :
Which of the following is not a guideline for good form fill-in design?
- Group and sequence of fields logically
- Make sure that required fields are clearly marked
- Allow users to enter any value in a field
- Give immediate feedback about errors
Question 217 :
_________ is used to make use of application efficiently and get satisfaction out of it
- Predictability
- Readability
- Usability
- learnability
Question 218 :
Using similar sizes, shapes, or colors for related information and leaving less space between elements of a screen than the space left at the margins talks about which visually pleasing composition
- Irregularity
- Economy
- Unity
- Asymmetry
Question 219 :
Which of the following statement is true in case of Perception of Colour
- 8% males and 1% females are color blind
- 1% males and 8% females are color blind
- Humans can not be color blind
- Color blindness is more common in females
Question 220 :
Which of the following Characteristics does Scatterplots have ?
- Use of two or more-dimensional displays of data
- Maintain inconsistent scale size intervals
- Provide variable-sized plot points
- Visually distinguish points of particular significance through a highlighting technique
Question 221 :
In GUI, response time is
- large
- zero
- nearly instantaneous
- infinite
Question 222 :
what is EDA
- extented data analysis
- Exploratory data analysis
- enable data analysis
- Exploratory design analysis
Question 223 :
Which of the following is not a presentation style of Window
- Cascading Windows
- Overlapping Windows
- Tiled Windows
- Primary Window
Question 224 :
A successful direct-manipulation interface must present _____________.
- A complex series of user choices.
- An appropriate representation or model of reality.
- The option for users to enter a long string of commands.
- Mixed metaphors so that users don’t become bored
Question 225 :
Optimize the number of elements on a screen, within limits of clarity reflects _________principle of screen design
- Irregularity
- Economy
- Simplicity
- Asymmetry
Question 226 :
decorative graphics is used to _____
- identify the links that may be followed
- provide visual appeal and emphassis
- show how things or process works
- illustrate items mentioned in the text
Question 227 :
Which of the following is not a design principle that allow the user to maintain control?
- Provide for flexible interaction
- Allow user interaction to be interrupt-able and undo-able
- Show technical internals from the casual user
- Design for direct interaction with objects that appear on the screen
Question 228 :
if information displayed on a screen is packed or crowded,_____
- use color to provide visual groupings
- color code these kinds or qualities for contrast
- color code the different parts to focus selective attention on each in turn
- color code the types of status that the information may possess
Question 229 :
What is the base layer of the mobile ecosystem
- services
- operators
- platform
- devices
Question 230 :
Which of the following is not a type of reasoning?
- Deductive reasoning
- Inductive reasoning
- Abductive reasoning
- Reductive reasoning
Question 231 :
Which of the following is not a user interface design process?
- User, task, and environment analysis and modeling
- Interface design
- Knowledgeable, frequent users
- Interface validation
Question 232 :
Which of the following is not a basic categorie of the Smith and Mosier guidelines for design:
- User Guidance
- Data Entry
- Data Transmission
- Robustness
Question 233 :
Visually impaired persons can interact with outside world using their
- Sense of sight
- Sense of hearing
- Sense of touch and hearing
- Sense of touch
Question 234 :
Which of the following is not an interaction style
- Command Line
- Menu Selection
- Form fill in
- Dialogue Box
Question 235 :
Interface Toolkits for Android mobile framework is
- JavaFX
- iPhone SDK
- Android SDK
- Mojo SDK
Question 236 :
The skin uses which of these receptors for haptic interaction
- Thermoreceptors
- Nociceptors
- Mechanoreceptors
- Audireceptors
Question 237 :
Choose the correct sequence for icon design process-1. Define purpose2. Collect, evaluate and sketch ideas3. Draw in black and white4. Test for expectations, recognition and learning5. Test for legibility6. Register new icon in the system registry
- 1-2-3-4-5-6
- 1-3-2-5-4-6
- 1-3-2-4-5-6
- 2-1-3-4-6-5
Question 238 :
Provide an ordering of screen information and elements that:
- is rhythmic guiding a person’s eye through display
- Encourages natural movement sequences
- Minimizes pointer and eye movement distances
- is rhythmic guiding a person’s eye through display,Encourages natural movement sequences,Minimizes pointer and eye movement distances
Question 239 :
Which of the following is not true for mobile web applications?
- Mobile web applications are mobile applications that do not need to be installed or compiled on the target device.
- Mobile web applications allow users to interact with the contents in real time, where a click or touch performs an action within the current view.
- Device fragmentation was a challenge in mobile web applications.
- Mobile web applications always support native application features, like offline mode, location lookup, file system access, camera and so on.
Question 240 :
How many rules in Schneiderman's rules
- 8
- 9
- 7
- 6