Human Machine Interaction (HMI) MCQ's




Question 211 :
Which of following is not type of message used in HMI communication


  1. Analogy Message
  2. Status message
  3. Warning Message
  4. Critical messages
  

Question 212 :
An icon appears to move instead of maintaining a static position on the screen is called as


  1. Animated icon
  2. Static Icon
  3. Auditory icon
  4. Multimedia icon
  

Question 213 :
Which of the following is not the Components of a Window:


  1. Status Bar
  2. Scroll Bars
  3. Split Box
  4. Screen Resolution
  

Question 214 :
The window that appears on a screen when an activity is started , is called :


  1. Simple Window
  2. Primary Window
  3. Operational Window
  4. Linked Window
  

Question 215 :
Which of the following is not important in technological consideration in interface design?


  1. system power
  2. screen size
  3. screen resolution
  4. flow chart
  

Question 216 :
Which of the following is not a guideline for good form fill-in design?


  1. Group and sequence of fields logically
  2. Make sure that required fields are clearly marked
  3. Allow users to enter any value in a field
  4. Give immediate feedback about errors
  

Question 217 :
_________ is used to make use of application efficiently and get satisfaction out of it


  1. Predictability
  2. Readability
  3. Usability
  4. learnability
  

Question 218 :
Using similar sizes, shapes, or colors for related information and leaving less space between elements of a screen than the space left at the margins talks about which visually pleasing composition


  1. Irregularity
  2. Economy
  3. Unity
  4. Asymmetry
  

Question 219 :
Which of the following statement is true in case of Perception of Colour


  1. 8% males and 1% females are color blind
  2. 1% males and 8% females are color blind
  3. Humans can not be color blind
  4. Color blindness is more common in females
  

Question 220 :
Which of the following Characteristics does Scatterplots have ?


  1. Use of two or more-dimensional displays of data
  2. Maintain inconsistent scale size intervals
  3. Provide variable-sized plot points
  4. Visually distinguish points of particular significance through a highlighting technique
  

Question 221 :
In GUI, response time is


  1. large
  2. zero
  3. nearly instantaneous
  4. infinite
  

Question 222 :
what is EDA


  1. extented data analysis
  2. Exploratory data analysis
  3. enable data analysis
  4. Exploratory design analysis
  

Question 223 :
Which of the following is not a presentation style of Window


  1. Cascading Windows
  2. Overlapping Windows
  3. Tiled Windows
  4. Primary Window
  

Question 224 :
A successful direct-manipulation interface must present _____________.


  1. A complex series of user choices.
  2. An appropriate representation or model of reality.
  3. The option for users to enter a long string of commands.
  4. Mixed metaphors so that users don’t become bored
  

Question 225 :
Optimize the number of elements on a screen, within limits of clarity reflects _________principle of screen design


  1. Irregularity
  2. Economy
  3. Simplicity
  4. Asymmetry
  

Question 226 :
decorative graphics is used to _____


  1. identify the links that may be followed
  2. provide visual appeal and emphassis
  3. show how things or process works
  4. illustrate items mentioned in the text
  

Question 227 :
Which of the following is not a design principle that allow the user to maintain control?


  1. Provide for flexible interaction
  2. Allow user interaction to be interrupt-able and undo-able
  3. Show technical internals from the casual user
  4. Design for direct interaction with objects that appear on the screen
  

Question 228 :
if information displayed on a screen is packed or crowded,_____


  1. use color to provide visual groupings
  2. color code these kinds or qualities for contrast
  3. color code the different parts to focus selective attention on each in turn
  4. color code the types of status that the information may possess
  

Question 229 :
What is the base layer of the mobile ecosystem


  1. services
  2. operators
  3. platform
  4. devices
  

Question 230 :
Which of the following is not a type of reasoning?


  1. Deductive reasoning
  2. Inductive reasoning
  3. Abductive reasoning
  4. Reductive reasoning
  

Question 231 :
Which of the following is not a user interface design process?


  1. User, task, and environment analysis and modeling
  2. Interface design
  3. Knowledgeable, frequent users
  4. Interface validation
  

Question 232 :
Which of the following is not a basic categorie of the Smith and Mosier guidelines for design:


  1. User Guidance
  2. Data Entry
  3. Data Transmission
  4. Robustness
  

Question 233 :
Visually impaired persons can interact with outside world using their


  1. Sense of sight
  2. Sense of hearing
  3. Sense of touch and hearing
  4. Sense of touch
  

Question 234 :
Which of the following is not an interaction style


  1. Command Line
  2. Menu Selection
  3. Form fill in
  4. Dialogue Box
  

Question 235 :
Interface Toolkits for Android mobile framework is


  1. JavaFX
  2. iPhone SDK
  3. Android SDK
  4. Mojo SDK
  

Question 236 :
The skin uses which of these receptors for haptic interaction


  1. Thermoreceptors
  2. Nociceptors
  3. Mechanoreceptors
  4. Audireceptors
  

Question 237 :
Choose the correct sequence for icon design process-1. Define purpose2. Collect, evaluate and sketch ideas3. Draw in black and white4. Test for expectations, recognition and learning5. Test for legibility6. Register new icon in the system registry


  1. 1-2-3-4-5-6
  2. 1-3-2-5-4-6
  3. 1-3-2-4-5-6
  4. 2-1-3-4-6-5
  

Question 238 :
Provide an ordering of screen information and elements that:


  1. is rhythmic guiding a person’s eye through display
  2. Encourages natural movement sequences
  3. Minimizes pointer and eye movement distances
  4. is rhythmic guiding a person’s eye through display,Encourages natural movement sequences,Minimizes pointer and eye movement distances
  

Question 239 :
Which of the following is not true for mobile web applications?


  1. Mobile web applications are mobile applications that do not need to be installed or compiled on the target device.
  2. Mobile web applications allow users to interact with the contents in real time, where a click or touch performs an action within the current view.
  3. Device fragmentation was a challenge in mobile web applications.
  4. Mobile web applications always support native application features, like offline mode, location lookup, file system access, camera and so on.
  

Question 240 :
How many rules in Schneiderman's rules


  1. 8
  2. 9
  3. 7
  4. 6
  
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